A lot of the Textures are almost completely textured and once i finalies and refine the textures i shall put them into a Texture Altas to reduce draw calls. Since its my first time using unreal I and unsure of the maximum texture size it will allow. Currently these textures are around 512x512 - 1024x1024 roughly with an Atlas size of 4096x4096 (4K).
No comments:
Post a Comment