Wednesday 6 May 2015

New Workflow

After working on this project for and creating asset after asset refinement on my work flow was bound to happen. As I am the texture artist and Modeller of my own assets I've recently found it easier to great textures for all my assets before modelling them then if needed going back an refining the texture if any modelling changes that where unanticipated happen. This has only been easier as my current method is to use atlas textures for multiple models. In the same way a painter has a swatch or palette of different colors, I create myself a palette of different textures. This makes unwrapping process a lot easier, faster and more enjoyable overall as i can see instant feedback as to how the texture is being applied.

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